Minamoto no Yoshitsune

Yoshitsune boss concept art
Yoshitsune — Onimusha boss concept art

Minamoto no Yoshitsune is the final boss of Onimusha: Way of the Sword. Encountered at the end of the climactic "Clash At Rendaino" mission, this three-phase fight tests every combat mechanic — perfect parries, mid-air dodges, Issen timing, and Oni Awakening windows. Carnage-difficulty clear is required for the True Onimusha trophy.

VERIFIED IN FULL GAME — PATCH 1.0

All phases, build recommendations, and reward data confirmed against the Retrogems Trophy Guide and PowerPyx Carnage boss guide. Final encounter location and three-phase structure verified September 4, 2026.

TL;DR Quick Summary
  • Minamoto no Yoshitsune is the ultimate final boss, encountered at the end of "The Clash At Rendaino".
  • Three phases test every combat skill: parrying, aerial dodging, Oni Awakening timing.
  • Recommended Level: 25+. Carnage build required for the True Onimusha trophy.
  • Phase 1 is ground duels; Phase 2 adds aerial projectiles and teleports; Phase 3 unleashes Genma energy and illusion clones.

Quick Attributes

AttributeValue
TypeFinal Boss
MissionThe Clash At Rendaino
Recommended Level25+
Phases3
Difficulty (Carnage)10 / 10
ElementGenma (mixed: sword + magic + spectral)
Enemy FactionGenma Lord
Trophy (Carnage clear)True Onimusha
Trophy (first clear)Genma Lord
Soul Reward5000 yellow souls

1. Boss Overview

Minamoto no Yoshitsune is the fallen samurai general who, in the lore of Onimusha: Way of the Sword, controls Hell itself and unleashes the Genma upon Japan. He is the climactic encounter of the main story and the most demanding single fight in the base game. Every combat system the player has invested in — perfect parry timing, mid-air Focus Evade, Issen counter execution, and Oni Awakening windows — is stress-tested in this three-phase duel.

Yoshitsune blends traditional samurai swordsmanship with Genma-infused magic, forcing the player to read both physical telegraphs and supernatural cues. Phase 1 teaches discipline; Phase 2 punishes over-commitment; Phase 3 is the final exam, where any missed parry or mistimed Awakening can mean a full reset.

2. Phase 1 — Ground Duels & Quick Strikes

Phase 1 is a duel between warriors. Yoshitsune closes distance with close-range sword combos that chain overhead slashes into horizontal sweeps. His stamina gauge drains noticeably with each perfect parry you land.

3. Phase 2 — Aerial Projectiles & Teleports

At around 60% HP, Yoshitsune takes to the air. He chains ranged magic strikes from mid-air while teleporting across the arena, forcing tight ground dodges and patient defense. Punishing him becomes a matter of timing, not reaction.

4. Phase 3 — Genma Unleashed & Illusion Clones

At around 30% HP, Yoshitsune's Genma corruption fully manifests. He releases spectral energy waves and summons phantom duplicates of himself that mirror his attacks. This phase is short but extremely lethal — and it is the critical window for your Oni Awakening form.

5. Recommended Build (Carnage)

This build is the verified loadout for clearing Yoshitsune on Carnage difficulty. It maximizes i-frame coverage, stamina damage, and survivability across all three phases.

6. Strategy Tips

7. Rewards

Defeating Minamoto no Yoshitsune for the first time grants:

Sources: Retrogems Trophy Guide (phase structure, build recommendations), PowerPyx Carnage Difficulty Boss Guide (Carnage verification).