Puzzle Guide - Every Puzzle Solution
Updated 2026-08-06 - 12 min read
Solve Every Puzzle
Onimusha features a variety of puzzles blocking your path. Some are simple, some are devious, and some can leave you stuck for hours.
This guide has solutions for every major puzzle in the game. Warning: spoilers ahead!
General Puzzle Tips
- Examine everything. Click on every object. Clues are everywhere.
- Read all documents. Notes and books often contain puzzle hints.
- Take notes. Write down numbers and symbols you see. They will be important later.
- Revisit areas. Some puzzles require items from later in the game.
- Think laterally. Not every puzzle is straightforward. Sometimes the solution is clever.
Chapter 1 Puzzles
The Locked Shrine Door
The first puzzle. You need to find three symbols to unlock the door.
- Symbol 1: On the statue in the first area
- Symbol 2: In the well behind the blacksmith
- Symbol 3: Inside the abandoned house (2nd floor)
- Enter them in order: Dragon, Tiger, Phoenix
The Water Wheel
The water wheel blocks the path. You need to redirect the water flow.
- Go upstream and find the three levers
- Pull lever 1 (left)
- Pull lever 3 (right)
- Leave lever 2 alone
- The wheel starts and raises the bridge
Chapter 2 Puzzles
The Temple Statue Puzzle
Four statues need to face the right direction.
Hint: The painting shows them all facing the center.
- Turn NW statue to face SE
- Turn NE statue to face SW
- Turn SE statue to face NW
- Turn SW statue to face NE
- Or simpler: each statue faces inward toward the center
The Bell Tower
Ring the bells in the correct order.
Hint: The poem on the wall says "low to high, like morning light"
- Ring the lowest (leftmost) bell first
- Then the second lowest
- Then the third
- Then the highest (rightmost)
Chapter 3 Puzzles
The Dungeon Cell Code
A number lock on the cell door.
Hint: Count the objects in each cell and write them down.
- Cell 1 has 3 skulls
- Cell 2 has 7 bones
- Cell 3 has 1 torch
- Cell 4 has 4 chains
- Code: 3714
The Mirror Hall
Rotate mirrors to direct light to the crystal.
- Start from the light source (left wall)
- Rotate mirror 1 to point NE
- Rotate mirror 2 to point SE
- Rotate mirror 3 to point SW
- Light hits the crystal and the door opens
Chapter 4 Puzzles
The Castle Gate Mechanism
Three gears need to be set correctly.
Hint: The guard said "the big one turns twice for each turn of the small one"
- Small gear: Turn to position 3
- Medium gear: Turn to position 6
- Large gear: Turn to position 2
- All three marks line up at the top
The Throne Room Puzzle
Place four gems in the correct pedestals.
Hint: The mural shows elements in order around the room
- North pedestal: Light gem
- East pedestal: Fire gem
- South pedestal: Earth gem
- West pedestal: Water gem
- Go clockwise from north: Light, Fire, Earth, Water
Boss Fight Puzzles
Some bosses have puzzle elements to their fights.
The Stone Guardian
You cannot damage it directly. You need to:
- Lure it under the ceiling pillars
- Shoot the pillar supports with your bow
- The pillar falls and damages the boss
- Repeat 3 times
The Phantom Musician
Plays a melody you need to replicate.
- Listen to the melody
- Play it back on the organ
- Each time you get it right, the boss takes damage
- Get all three melodies correct to win