All 52 Trophies & Achievements — Full List & Unlock Conditions

Complete list of all 52 trophies and achievements in Onimusha: Way of the Sword. Every platinum, gold, silver, and bronze trophy with unlock conditions, plus a 52-item checklist backed by localStorage.

VERIFIED IN FULL GAME — PATCH 1.0 · All 52 trophy names, unlock conditions, and tier counts cross-checked against valosettings, PowerPyx, and retrogems.
TL;DR

Complete list of all 52 trophies (1 Platinum, 2 Gold, 9 Silver, 40 Bronze). Estimated 60-70 hours to earn all. Hardest trophies: Glutton for Punishment + True Onimusha (both require Carnage difficulty).

Platinum
1 Trophy
Gold
2 Trophies
Silver
9 Trophies
Bronze
40 Trophies
Sources: valosettings (verified 52-trophy list with tier breakdown), PowerPyx (Carnage / NG+ workflow), retrogems (boss-specific trophy names). All 52 entries cross-verified.

1. Trophy Statistics

Onimusha: Way of the Sword ships with a 52-trophy list. The platinum is awarded automatically once every other trophy has been unlocked. There are no online or co-op trophies and no known glitched trophies — every unlock can be earned reliably by playing the single-player campaign.

Metric Value Notes
Total Trophies 52 1 Platinum + 2 Gold + 9 Silver + 40 Bronze
Online Trophies 0 Single-player only — no internet required
Missable Trophies 0 Keep a manual save before the final mission and nothing is locked out
Glitched Trophies 0 No known trigger bugs in Patch 1.0
Difficulty Affects Trophies Yes Must beat Carnage difficulty + all bosses in Carnage mode
Minimum Playthroughs 2 One to unlock Carnage, one to clear it
Hardest Trophies Glutton for Punishment + True Onimusha Both gated behind Carnage difficulty
Save Slots 1 Autosave + 20 Manual Keep one slot reserved before the final mission

2. 5-Tier Roadmap

The 52 trophies fall into a clean five-phase progression. Plan your playthroughs around these phases and the platinum is unavoidable.

Phase 1 — Story

Complete the main campaign on a lower difficulty. Most story and combat trophies unlock naturally as you progress. Don't stress collectibles yet — focus on learning the combat system, mastering the Issen counter, and absorbing souls efficiently.

Phase 2 — Action

Replay on Action difficulty (recommended first hard-mode playthrough). Most skill, combat, and boss trophies will land here. Manual-save before each boss to prevent lockouts.

Phase 3 — Carnage NG+

New Game Plus on Carnage difficulty. Skills and equipment carry over, but enemy aggression, damage, and posture scales up. The Carnage clear unlocks True Onimusha.

Phase 4 — Collectibles

Clean up Mysteries of Kyoto, Chance Encounters, Lion Dogs, Oni Armaments, Genma notes, Charms, Hozuki Pouches, and equipment upgrades to trigger their silver/bronze trophies.

Phase 5 — Boss Rematch

Defeat every Boss Rematch opponent on every difficulty level (Story, Action, Carnage). This is the gate for Glutton for Punishment and the final unlock before the platinum.

Manual Save Discipline

Capcom's save system gives you 20 manual slots plus the autosave. Treat a manual save before the final boss as the platinum's safety net — if a glitched state ever appears, you can reload without losing hours of progress.

3. Boss Trophies (12)

Each major boss encounter has a dedicated bronze trophy. A few bosses appear twice — once during the main story and again in a rematch at a different location. The two "fight two bosses in sequence" trophies require you to clear both encounters in the same boss fight.

4. Story & Side-Content Trophies (5)

Story and side-content trophies are unlocked by completing specific missions or saving NPCs. None are missable as long as you keep a manual save before the final mission.

5. Collectible Trophies (4)

Collectible trophies are gated to a specific category of pickups. They require exploring every chapter thoroughly and rescuing every available NPC.

6. Upgrade Trophies (3 Silver)

Three silver trophies unlock when every item in a given upgrade category has been fully enhanced to maximum level. Plan your Red Souls and Favor around the largest single-currency purchases.

7. Combat Trophies (15)

The combat trophy list is the heart of the platinum. Most require you to repeat a specific action a fixed number of times — Issen counters, parries, headshots, deflects, and environmental kills. None are missable: every combat trophy can be earned in post-game by farming weak enemies.

8. Skill & Collection Silver Trophies (4)

9. Gold Trophies (2)

The two gold trophies are the platinum's real gate. Both require a fully maxed-out build and a clean run on the hardest difficulty.

Boss Rematch Order

Boss Rematch trophies unlock per difficulty. You must clear every boss on Story, then again on Action, then again on Carnage. Use the Carnage clears as warm-up for the True Onimusha gold.

10. Platinum Trophy (1)

Platinum Peerless unlocks the moment every other trophy pops. With no online, missable, or glitched trophies in the set, a clean two-playthrough run is enough.

11. Trophy Checklist (52 items)

Track every trophy below. Selections are stored in localStorage and persist between visits.

12. Platinum Roadmap Summary

Use this condensed roadmap alongside the full checklist above. For step-by-step instructions, see the Platinum Trophy Roadmap.

  1. Story playthrough (Story difficulty) — learn combat, unlock story and combat trophies naturally. ~20 hours.
  2. Action playthrough (Action difficulty) — clean up collectibles, max skills, complete all side content. ~25 hours.
  3. Carnage NG+ — beat the game on Carnage for True Onimusha. ~12 hours with a strong build.
  4. Boss Rematch sweep — clear every boss on every difficulty for Glutton for Punishment. ~5 hours.
  5. Final cleanup — mop up any leftover combat-counting trophies by farming weak enemies. ~3 hours.
Stack Combat Counters

Most combat trophies count across playthroughs. Burning Blade, Stop Motion, Brutalist, Flow State, Silent Violence, Pinch Hitter, and Helm Splitter all bank progress through NG+, so a single Carnage run often closes several at once.